Tuesday, 13 March 2012

Flickering lights Mat

You plug this into emmisive slot also go down in the mutally exclusive thingy majoby slot and tick use as a light function. You then go into the light  go to light component > light component and tick the blue box to the right side to add a function. Then get the material you just made and click the green arrow desu :) Then you copy and paste the same stuff as in the material just made and put it into the texture map of the asset you want it on. You then multiply all those nodes with the emmisive and plug it into the emmisive slot and it should work and be timed perfectly :O

Tutorial link is below.

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